August 1979
IEN: 112
TRANSMISSION CONTROL PROTOCOL
August 1979
prepared for
Defense Advanced Research Projects Agency
Information Processing Techniques Office
1400 Wilson Boulevard
Arlington, Virginia 22209
by
Information Sciences Institute
University of Southern California
4676 Admiralty Way
Marina del Rey, California 90291
August 1979
Transmission Control Protocol
TABLE OF CONTENTS
PREFACE ........................................................ iii
1. INTRODUCTION ..................................................... 1
1.1 Motivation .................................................... 1
1.2 Scope ......................................................... 2
1.3 About This Document ........................................... 2
1.4 Interfaces .................................................... 3
1.5 Operation ..................................................... 3
2. PHILOSOPHY ....................................................... 7
2.1 Elements of the Internetwork System ........................... 7
2.2 Model of Operation ............................................ 7
2.3 The Host Environment .......................................... 8
2.4 Interfaces .................................................... 9
2.5 Relation to Other Protocols ................................... 9
2.6 Reliable Communication ....................................... 10
2.7 Connection Establishment and Clearing ........................ 10
2.8 Data Communication ........................................... 12
2.9 Robustness Principle ......................................... 13
3. FUNCTIONAL SPECIFICATION ........................................ 15
3.1 Header Format ................................................ 15
3.2 Terminology .................................................. 19
3.3 Sequence Numbers ............................................. 24
3.4 Establishing a connection .................................... 29
3.5 Closing a Connection ......................................... 35
3.6 Data Communication ........................................... 38
3.7 Interfaces ................................................... 41
3.8 Event Processing ............................................. 50
GLOSSARY ............................................................ 71
REFERENCES .......................................................... 79
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PREFACE
This document describes the Transmission Control Protocol (TCP). There
have been six previous editions of the TCP specification, and the
present text draws heavily from them. There have been many contributors
to this document both in terms of concepts and in terms of text.
Jon Postel
Editor
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IEN:112
Replaces: IENs 81,
55, 44, 40, 27, 21, 5
TRANSMISSION CONTROL PROTOCOL
1. INTRODUCTION
The Transmission Control Protocol (TCP) is intended for use as a highly
reliable host-to-host protocol between hosts in packet-switched computer
communication networks, and especially in interconnected systems of such
networks.
This document describes the functions to be performed by the
Transmission Control Protocol, the program that implements it, and its
interface to programs or users that require its services.
1.1. Motivation
Computer communication systems are playing an increasingly important
role in military, government, and civilian environments. This
document primarily focuses its attention on military computer
communication requirements, especially robustness in the presence of
communication unreliability, but many of these problems are found in
the civilian and government sector as well.
As strategic and tactical computer communication networks are
developed and deployed, it is essential to provide means of
interconnecting them and to provide standard interprocess
communication protocols which can support a broad range of
applications. In anticipation of the need for such standards, the
Deputy Undersecretary of Defense for Research and Engineering has
declared the Transmission Control Protocol (TCP) described herein to
be a basis for DoD-wide inter-process communication protocol
standardization.
TCP is a connection-oriented, end-to-end reliable protocol designed to
fit into a layered hierarchy of protocols which support multi-network
applications. The TCP provides for reliable inter-process
communication between pairs of processes in host computers attached to
distinct but interconnected computer communication networks. Very few
assumptions are made as to the reliability of the communication
protocols below the TCP layer. At most, the TCP assumes it can obtain
a simple, potentially unreliable datagram service from the lower level
protocols. In principle, the TCP should be able to operate above a
wide spectrum of communication systems ranging from hard-wired
connections to packet-switched or circuit-switched networks.
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Transmission Control Protocol
Introduction
The TCP fits into a layered protocol architecture just above a basic
Internet Protocol [1] which provides a way for the TCP to send and
receive variable-length segments of information enclosed in internet
datagram "envelopes". The internet datagram provides a means for
addressing source and destination TCPs in different networks, and that
layer of protocol also deals with any fragmentation or reassembly of
the TCP segments which might be required to achieve transport and
delivery through multiple networks and interconnecting gateways.
Protocol Layering
+---------------------+
| higher-level |
+---------------------+
| TCP |
+---------------------+
| internet protocol |
+---------------------+
|communication network|
+---------------------+
Figure 1
Much of this document is written in the context of TCP implementations
which are co-resident with higher level protocols in the host
computer. As a practical matter, many computer systems will be
connected to networks via front-end computers which house the TCP and
internet protocol layers, as well as network specific software. The
TCP specification describes an interface to the higher level protocols
which appears to be implementable even for the front-end case, as long
as a suitable host-to-front end protocol is implemented.
1.2. Scope
The TCP is intended to provide a reliable process-to-process
communication service in a multinetwork environment. The TCP is
intended to be a host-to-host protocol in common use in multiple
networks.
1.3. About this Document
This document represents a specification of the behavior required of
any TCP implementation, both in its interactions with higher level
protocols and in its interactions with other TCPs. The rest of this
section offers a very brief view of the protocol interfaces and
operation. Section 2 summarizes the philosophical basis for the TCP
design. Section 3 offers both a detailed description of the actions
required of TCP when various events occur (arrival of new segments,
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Transmission Control Protocol
Introduction
user calls, errors, etc.) and the details of the formats of TCP
segments.
1.4. Interfaces
The TCP interfaces on one side to user or application processes and on
the other side to a lower level protocol such as Internet Protocol.
The interface between an application process and the TCP is
illustrated in reasonable detail. This interface consists of a set of
calls much like the calls an operating system provides to application
process for manipulating files. For example, there are calls to open
and close connections and to send and receive letters on established
connections. It is also expected that the TCP can asynchronously
communicate with application programs. Although considerable freedom
is permitted to TCP implementors to design interfaces which are
appropriate to a particular operating system environment, this TCP
specification requires a certain minimum functionality to be achieved
at the TCP/user interface for any valid implementation.
The interface between TCP and lower level protocol is essentially
unspecified except that it is assume there is a mechanism whereby the
two can asynchronously pass information to each other. Typically, one
expects the lower level protocol to specify this interface. TCP is
designed to work in a very general environment of interconnected
networks. Therefore, the lower level protocol which is assumed
throughout this document is the Internet Protocol.
1.5. Operation
As noted above, the primary purpose of the TCP is to provide reliable
logical circuit or connection service between pairs of processes. To
provide this service on top of a less reliable internet communication
system requires facilities in the following areas:
Basic Data Transfer
Reliability
Flow Control
Multiplexing
Connections
The basic operation of the TCP in each of these areas is described in
the following paragraphs.
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Introduction
Basic Data Transfer:
The TCP is able to transfer a continuous stream of octets in each
direction between its users by packaging some number of octets into
segments for transmission through the internet system. In this
stream mode, the TCPs decide when to block and forward data at their
own convenience.
For users who desire a record-oriented service, the TCP also permits
the user to submit records, called letters, for transmission. When
the sending user indicates a record boundary (end-of-letter), this
causes the TCPs to promptly forward and deliver data up to that
point to the receiver.
Reliability:
The TCP must recover from data that is damaged, lost, duplicated, or
delivered out of order by the internet communication system. This
is achieved by assigning a sequence number to each octet
transmitted, and requiring a positive acknowledgment (ACK) from the
receiving TCP. If the ACK is not received within a timeout
interval, the data is retransmitted. At the receiver, the sequence
numbers are used to correctly order segments that may be received
out of order and to eliminate duplicates. Damage is handled by
adding a checksum to each segment transmitted, checking it at the
receiver, and discarding damaged segments.
As long as the TCPs continue to function properly and the internet
system does not become completely partitioned, no transmission
errors will affect the users. All errors in the internet
communication system are recovered by the TCP.
Flow Control:
TCP provides a means for the receiver to govern the amount of data
sent by the sender. This is achieved by returning a "window" with
every ACK indicating a range of acceptable sequence numbers beyond
the last segment successfully received. For stream mode, the window
indicates an allowed number of octets that the sender may transmit
before receiving further permission. It is also possible for the
TCP to operate in a mode where buffer sizes and letter boundaries
are incorporated in flow control.
Multiplexing:
To allow for many processes within a single Host to use TCP
communication facilities simultaneously, the TCP provides a set of
addresses or ports within each host. Concatenated with the network
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Transmission Control Protocol
Introduction
and host addresses from the internet communication layer, this forms
a socket. A pair of sockets uniquely identifies each connection.
That is, different connections may have a common socket on one side,
but the sockets on the other sides must be different.
The binding of ports to processes is handled independently by each
Host. However, it proves useful to attach frequently used processes
(e.g., a "logger" or timesharing service) to fixed sockets which are
made known to the public. These services can then be accessed
through the known addresses. Establishing and learning the port
addresses of other processes may involve more dynamic mechanisms.
Connections:
The reliability and flow control mechanisms described above require
that TCPs initialize and maintain certain status information for
each data stream. The combination of this information, including
sockets, sequence numbers, and window sizes, is called a connection.
Each connection is uniquely specified by a pair of sockets
identifying its two sides.
When two processes wish to communicate, their TCP's must first
establish a connection (initialize the status information on each
side). When their communication is complete, the connection is
terminated or closed to free the resources for other uses.
Since connections must be established over the unreliable internet
communication system, a handshake mechanism with clock-based
sequence numbers is used to avoid erroneous initialization of
connections.
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2. PHILOSOPHY
2.1. Elements of the Internetwork System
The internetwork environment consists of hosts connected to networks
which are in turn interconnected via gateways. It is assumed here
that the networks may be either local networks (e.g., the ETHERNET) or
large networks (e.g., the ARPANET), but in any case are based on
packet switching technology. The active agents that produce and
consume messages are processes. Various levels of protocols in the
networks, the gateways, and the hosts support an interprocess
communication system that provides two-way data flow on logical
connections between process ports.
We specifically assume that data is transmitted from host to host
through means of a set of networks. When we say network, we have in
mind a packet switched network (PSN). This assumption is probably
unnecessary, since a circuit switched network or a hybrid combination
of the two could also be used; but for concreteness, we explicitly
assume that the hosts are connected to one or more packet switches of
a PSN.
The term packet is used generically here to mean the data of one
transaction between a host and a packet switch. The format of data
blocks exchanged between the packet switches in a network will
generally not be of concern to us.
Hosts are computers attached to a network, and from the communication
network's point of view, are the sources and destinations of packets.
Processes are viewed as the active elements in host computers (in
accordance with the fairly common definition of a process as a program
in execution). Even terminals and files or other I/O devices are
viewed as communicating with each other through the use of processes.
Thus, all communication is viewed as inter-process communication.
Since a process may need to distinguish among several communication
streams between itself and another process (or processes), we imagine
that each process may have a number of ports through which it
communicates with the ports of other processes.
2.2. Model of Operation
Processes transmit data by calling on the TCP and passing buffers of
data as arguments. The TCP packages the data from these buffers into
segments and calls on the internet module to transmit each segment to
the destination TCP. The receiving TCP places the data from a segment
into the receiving users buffer and notifies the receiving user. The
TCPs include control information in the segments which they use to
ensure reliable ordered data transmission.
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Philosophy
The model of internet communication is that there is a basic gateway
(or internet protocol module) associated with each TCP which provides
an interface to the local network. This basic gateway packages TCP
segments inside internet datagrams and routes these datagrams to a
destination or intermediate gateway. To transmit the datagram through
the local network, it is embedded in a local network packet.
The packet switches may perform further packaging, fragmentation, or
other operations to achieve the delivery of the local packet to the
destination gateway.
At a gateway between networks, the internet datagram is "unwrapped"
from its local packet and examined to determine through which network
the internet datagram should travel next. The internet datagram is
then "wrapped" in a local packet suitable to the next network and
routed to the next gateway.
A gateway is permitted to break up an internet datagram into smaller
internet datagram fragments if this is necessary for transmission
through the next network. To do this, the gateway produces a set of
internet datagrams; each carrying a fragment. Fragments may be broken
into smaller ones at intermediate gateways. The internet datagram
fragment format is designed so that the destination gateway can
reassemble fragments into internet datagrams.
A destination gateway unwraps the segment from the datagram (after
reassembling the datagram, if necessary) and passes it to the
destination TCP.
2.3. The Host Environment
The TCP is assumed to be a module in a time sharing operating system.
The users access the TCP much like they would access the file system.
The TCP may call on other operating system functions, for example, to
manage data structures. The actual interface to the network is
assumed to be controlled by a device driver module. The TCP does not
call on the network device driver directly, but rather calls on the
internet datagram protocol module which may in turn call on the device
driver.
Though it is assumed here that processes are supported by the host
operating system, the mechanisms of TCP do not preclude implementation
of the TCP in a front-end processor. However, in such an
implementation, a host-to-front-end protocol must provide the
functionality to support the type of TCP-user interface described
above.
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2.4. Interfaces
The TCP/user interface provides for calls made by the user on the TCP
to OPEN or CLOSE a connection, to SEND or RECEIVE data, or to obtain
STATUS about a connection. These calls are like other calls from user
programs on the operating system, for example, the calls to open, read
from, and close a file.
The TCP/internet interface provides calls to send and receive
datagrams addressed to TCP modules in hosts anywhere in the internet
system.
2.5. Relation to Other Protocols
The following diagram illustrates the place of the TCP in the protocol
hierarchy:
+------+ +-----+ +-----+ +-----+
|Telnet| | FTP | |Voice| ... | | Application Level
+------+ +-----+ +-----+ +-----+
| | | |
+-----+ +-----+ +-----+
| TCP | | RTP | ... | | Host Level
+-----+ +-----+ +-----+
| | |
+-------------------------------+
| Internet Protocol | Gateway Level
+-------------------------------+
|
+---------------------------+
| Local Network Protocol | Network Level
+---------------------------+
|
Protocol Relationships
Figure 2.
It is expected that the TCP will be able to support higher level
protocols efficiently. It should be easy to interface higher level
protocols like the ARPANET TELNET and FTP [2] to the TCP.
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2.6. Reliable Communication
A stream of data sent on a TCP connection is delivered reliably and in
order at the destination.
Transmission is made reliable via the use of sequence numbers and
acknowledgments. Conceptually, each octet of data is assigned a
sequence number. The sequence number of the first octet of data in a
segment is the sequence number transmitted with that segment and is
called the segment sequence number. Segments also carry an
acknowledgment number which is the sequence number of the most recent
data octet of transmissions in the reverse direction which has been
accepted. When the TCP transmits a segment, it puts a copy on a
retransmission queue and starts a timer; when the acknowledgment for
that data is received, the segment is deleted from the queue. If the
acknowledgment is not received before the timer runs out, the segment
is retransmitted.
An acknowledgment by TCP does not guarantee that the data has been
delivered to the end user, but only that the TCP has taken the
responsibility to do so.
To govern the flow of data into a TCP, a flow control mechanism is
employed. The the data receiving TCP reports a window to the sending
TCP. This window is a number of octets beyond the currently
acknowledged sequence number that the data receiving TCP is currently
prepared to receive.
2.7. Connection Establishment and Clearing
To identify the separate data streams that a TCP may handle, the TCP
provides a port identifier. Since port identifiers are selected
independently by each operating system, TCP, or user, they might not
be unique. To provide for unique addresses at each TCP, we
concatenate an internet address identifying the TCP with a port
identifier to create a socket which will be unique throughout all
networks connected together.
A connection is fully specified by the pair of sockets at the ends,
since the same local socket may participate in many connections to
different foreign sockets. A connection can be used to carry data in
both directions, that is, it is "full duplex".
TCPs are free to associate ports with processes however they choose.
However, several basic concepts seem necessary in any implementation.
There must be well-known sockets which the TCP associates only with
the "appropriate" processes by some means. We envision that processes
may "own" ports, and that processes can only initiate connections on
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Philosophy
the ports they own. (Means for implementing ownership is a local
issue, but we envision a Request Port user command, or a method of
uniquely allocating a group of ports to a given process, e.g., by
associating the high order bits of a port name with a given process.)
A connection is specified in the OPEN call by the local port and
foreign socket arguments. In return, the TCP supplies a (short) local
connection name by which the user refers to the connection in
subsequent calls. There are several things that must be remembered
about a connection. To store this information we imagine that there
is a data structure called a Transmission Control Block (TCB). One
implementation strategy would have the local connection name be a
pointer to the TCB for this connection. The OPEN call also specifies
whether the connection establishment is to be actively pursued, or to
be passively waited for.
A foreign socket of all zeros is called unspecified. The purpose
behind unspecified sockets is to provide a sort of "general delivery"
facility (useful for processes offering services). This is allowed
only for passive OPENs.
A service process that wished to provide services for unknown other
processes could issue a passive OPEN request with an unspecified
foreign socket. Then a connection could be made with any process that
requested a connection to this local socket. It would help if this
local socket were known to be associated with this service.
Well-known sockets are a convenient mechanism for a priori associating
a socket address with a standard service. For instance, the
"Telnet-Server" process might be permanently assigned to a particular
socket, and other sockets might be reserved for File Transfer, Remote
Job Entry, Text Generator, Echoer, and Sink processes (the last three
being for test purposes). A socket address might be reserved for
access to a "Look-Up" service which would return the specific socket
at which a newly created service would be provided. The concept of a
well-known socket is part of the TCP specification, but the assignment
of sockets to services is outside this specification.
Processes can issue passive OPENs and wait for matching calls from
other processes and be informed by the TCP when connections have been
established. Two processes which issue calls to each other at the
same time are correctly connected. This flexibility is critical for
the support of distributed computing in which components act
asynchronously with each other.
There are two cases for matching the sockets in the local request and
an incoming segment. In the first case, the local request has fully
specified the foreign socket. In this case, the match must be exact.
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Philosophy
In the second case, the local request has left the foreign socket
unspecified. In this case, any foreign socket is acceptable as long
as the local sockets match.
If there are several pending passive OPENs (recorded in TCBs) with the
same local socket, an incoming segment should be matched to a request
with the specific foreign socket in the segment, if such a request
exists, before selecting a request with an unspecified foreign socket.
The procedures to establish and clear connections utilize synchronize
(SYN) and finis (FIN) control flags and involve an exchange of three
messages. This exchange has been termed a three-way hand shake [3].
A connection is initiated by the rendezvous of an arriving segment
containing a SYN and a waiting TCB entry created by a user OPEN
command. The matching of local and foreign sockets determines when a
connection has been initiated. The connection becomes "established"
when sequence numbers have been synchronized in both directions.
The clearing of a connection also involves the exchange of segments,
in this case carrying the FIN control flag.
2.8. Data Communication
The data that flows on a connection may be thought of as a stream of
octets, or as a sequence of records. In TCP the records are called
letters and are of variable length. The sending user indicates in
each SEND call if the data in that call completes a letter by the
setting of the end-of-letter parameter.
The length of a letter may be such that it must be broken into
segments before it can be transmitted to its destination. We assume
that the segments will normally be reassembled into a letter before
being passed to the receiving process. A segment may contain all or a
part of a letter, but a segment never contains parts of more than one
letter. The end of a letter is marked by the appearance of an EOL
control flag in a segment. A sending TCP is allowed to collect data
from the sending user and to send that data in segments at its own
convenience, until the end of letter is signaled then it must send all
unsent data. When a receiving TCP has a complete letter, it must not
wait for more data from the sending TCP before passing the letter to
the receiving process.
There is a coupling between letters as sent and the use of buffers of
data that cross the TCP/user interface. Each time an end-of-letter
(EOL) flag is associated with data placed into the receiving user's
buffer, the buffer is returned to the user for processing even if the
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Philosophy
buffer is not filled. If a letter is longer than the user's buffer,
the letter is passed to the user in buffer size units.
The TCP is responsible for regulating the flow of segments to and from
the on the connections, as a way of preventing itself from becoming
saturated or overloaded with traffic. This is done using a window
flow control mechanism. The data receiving TCP reports to the data
sending TCP a window which is the range of sequence numbers of data
octets that data receiving TCP is currently prepared to accept.
TCP also provides a means to communicate to the receiver of data that
at some point further along in the data stream than the receiver is
currently reading there is urgent data. TCP does not attempt to
define what the user specifically does upon being notified of pending
urgent data, but the general notion is that the receiving process
should take action to read through the end urgent data quickly.
2.9. Robustness Principle
TCP implementations should follow a general principle of robustness:
be conservative in what you do, be liberal in what you accept from
others.
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3. FUNCTIONAL SPECIFICATION
3.1. Header Format
TCP segments are sent as internet datagrams. The Internet Protocol
header carries several information fields, including the source and
destination host addresses [1]. A TCP header follows the internet
header, supplying information specific to the TCP protocol. This
division allows for the existence of host level protocols other than
TCP.
TCP Header Format
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Source Port | Destination Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Sequence Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Acknowledgment Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Data | |U|A|E|R|S|F| |
| Offset| Reserved |R|C|O|S|Y|I| Window |
| | |G|K|L|T|N|N| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Checksum | Urgent Pointer |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Options | Padding |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| data |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
TCP Header Format
Note that one tick mark represents one bit position.
Figure 3.
Source Port: 16 bits
The source port number.
Destination Port: 16 bits
The destination port number.
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Functional Specification
Sequence Number: 32 bits
The sequence number of the first data octet in this segment.
Acknowledgment Number: 32 bits
If the ACK control bit is set this field contains the value of the
next sequence number the sender of the segment is expecting to
receive.
Data Offset: 4 bits
The number of 32 bit words in the TCP Header. This indicates where
the data begins. The TCP header including options is an integral
number of 32 bits long.
Reserved: 6 bits
Reserved for future use. Must be zero.
Control Bits: 8 bits (from left to right):
URG: Urgent Pointer field significant
ACK: Acknowledgment field significant
EOL: End of Letter
RST: Reset the connection
SYN: Synchronize sequence numbers
FIN: No more data from sender
Window: 16 bits
The number of data octets beyond the one indicated in the
acknowledgment field which the sender of this segment is willing to
accept.
Checksum: 16 bits
The checksum field is the 16 bit one's complement of the one's
complement sum of all 16 bit words in the header and text. If a
segment contains an odd number of header and text octets to be
checksummed, the last octet is padded with zeros to form a 16 bit
word for checksum purposes. The pad is not transmitted as part of
the segment. While computing the checksum, the checksum field
itself is replaced with zeros.
The checksum also covers a 96 bit pseudo header conceptually
prefixed to the TCP header. This pseudo header contains the Source
Address, the Destination Address, the Protocol, and TCP length.
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Functional Specification
This gives the TCP protection against misrouted segments. This
information is carried in the Internet Protocol and is transfered
across the TCP/Network interface in the arguments or results of
calls by the TCP on the IP.
+--------------------------+
| Source Address |
+--------------------------+
| Destination Address |
+--------------------------+
| zero | PTCL | TCP Length |
+--------------------------+
The TCP Length is the TCP header plus the data length in octets
(this is not a explicitly transmitted quantity, but is computed
from the total length, and the header length).
Urgent Pointer: 16 bits
This field communicates the current value of the urgent pointer as a
positive offset from the sequence number in this segment. The
urgent pointer points to the sequence number of the octet following
the urgent data. This field should only be interpreted in segments
with the URG control bit set.
Options: variable
Options may occupy space at the end of the TCP header and are a
multiple of 8 bits in length. All options are included in the
checksum. An option may begin on any octet boundary. There are two
cases for the format of an option:
Case 1: A single octet of option-kind.
Case 2: An octet of option-kind, an octet of option-length, and
the actual option-data octets.
The option-length counts the two octets of option-kind and
option-length as well as the option-data octets.
Note that the list of options may be shorter than the data offset
field might imply. The content of the header beyond the
End-of-Option option should be header padding (i.e., zero).
A TCP must implement all options.
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Functional Specification
Currently defined options include (kind indicated in octal):
Kind Length Meaning
---- ------ -------
0 - End of option list.
1 - No-Operation.
100 - Reserved.
105 4 Buffer Size.
Specific Option Definitions
End of Option List
+--------+
|00000000|
+--------+
Kind=0
This option code indicates the end of the option list. This
might not coincide with the end of the TCP header according to
the Data Offset field. This is used at the end of all options,
not the end of each option, and need only be used if the end of
the options would not otherwise coincide with the end of the TCP
header.
No-Operation
+--------+
|00000001|
+--------+
Kind=1
This option code may be used between options, for example, to
align the beginning of a subsequent option on a word boundary.
There is no guarantee that senders will use this option, so
receivers must be prepared to process options even if they do
not begin on a word boundary.
Buffer Size
+--------+--------+---------+--------+
|01000101|00000100| buffer size |
+--------+--------+---------+--------+
Kind=105 Length=4
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Functional Specification
Buffer Size Option Data: 16 bits
If this option is present, then it communicates the receive
buffer size at the TCP which sends this segment. This field
should only be sent in segments with the SYN control bit set.
If this option is not used, the default buffer size of one
octet is assumed.
Padding: variable
The TCP header padding is used to ensure that the TCP header ends
and data begins on a 32 bit boundary. The padding is composed of
zeros.
3.2. Terminology
Before we can discuss very much about the operation of the TCP we need
to introduce some detailed terminology. The maintenance of a TCP
connection requires the remembering of several variables. We conceive
of these variables being stored in a connection record called a
Transmission Control Block or TCB. Among the variables stored in the
TCB are the local and remote socket numbers, pointers to the user's
send and receive buffers, pointers to the retransmit queue and to the
current segment. In addition several variables relating to the send
and receive sequence numbers are stored in the TCB.
Send Sequence Variables
SND.UNA - send unacknowledged
SND.NXT - send sequence
SND.WND - send window
SND.BS - send buffer size
SND.UP - send urgent pointer
SND.WL - send sequence number used for last window update
SND.LBB - send last buffer beginning
ISS - initial send sequence number
Receive Sequence Variables
RCV.NXT - receive sequence
RCV.WND - receive window
RCV.BS - receive buffer size
RCV.UP - receive urgent pointer
RCV.LBB - receive last buffer beginning
IRS - initial receive sequence number
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The following diagrams may help to relate some of these variables to
the sequence space.
Send Sequence Space
1 2 3 4
----------|----------|----------|----------
SND.UNA SND.NXT SND.UNA
+SND.WND
1 - old sequence numbers which have been acknowledged
2 - sequence numbers of unacknowledged data
3 - sequence numbers allowed for new data transmission
4 - future sequence numbers which are not yet allowed
Send Sequence Space
Figure 4.
Receive Sequence Space
1 2 3
----------|----------|----------
RCV.NXT RCV.NXT
+RCV.WND
1 - old sequence numbers which have been acknowledged
2 - sequence numbers allowed for new reception
3 - future sequence numbers which are not yet allowed
Receive Sequence Space
Figure 5.
There are also some variables used frequently in the discussion that
take their values from the fields of the current segment.
Current Segment Variables
SEG.SEQ - segment sequence number
SEG.ACK - segment acknowledgment number
SEG.LEN - segment length
SEG.WND - segment window
SEG.UP - segment urgent pointer
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A connection progresses through a series of states during its
lifetime. The states are: LISTEN, SYN-SENT, SYN-RECEIVED,
ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, TIME-WAIT, CLOSE-WAIT, CLOSING,
and the fictional state CLOSED. Closed is fictional because it
represents the state when there is no TCB, and therefore, no
connection. Briefly the meanings of the states are:
LISTEN - represents waiting for a connection request from any remote
TCP and port.
SYN-SENT - represents waiting for a matching connection request
after having sent a connection request.
SYN-RECEIVED - represents waiting for a confirming connection
request acknowledgment after having both sent and received a
connection request.
ESTABLISHED - represents an open connection, ready to transmit and
receive data segments.
FIN-WAIT-1 - represents waiting for a connection termination request
from the remote TCP, or an acknowledgment of the connection
termination request previously sent.
FIN-WAIT-2 - represents waiting for a connection termination request
from the remote TCP.
TIME-WAIT - represents waiting for enough time to pass to be sure
the remote TCP received the acknowledgment of its connection
termination request.
CLOSE-WAIT - represents waiting for a connection termination request
from the local user.
CLOSING - represents waiting for a connection termination request
acknowledgment from the remote TCP.
CLOSED - represents no connection state at all.
A TCP connection progresses from one state to another in response to
events. The events are the user calls, OPEN, SEND, RECEIVE, CLOSE,
ABORT, and STATUS; the incoming segments, particularly those
containing the SYN and FIN flags; and timeouts.
The Glossary contains a more complete list of terms and their
definitions.
The state diagram in figure 6 only illustrates state changes, together
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with the causing events and resulting actions, but addresses neither
error conditions nor actions which are not connected with state
changes. In a later section, more detail is offered with respect to
the reaction of the TCP to events.
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+---------+ ---------\ active OPEN
| CLOSED | \ -----------
+---------+<---------\ \ create TCB
| ^ \ \ snd SYN
passive OPEN | | CLOSE \ \
------------ | | ---------- \ \
create TCB | | delete TCB \ \
V | \ \
+---------+ CLOSE | \
| LISTEN | ---------- | |
+---------+ delete TCB | |
rcv SYN | | SEND | |
----------- | | ------- | V
+---------+ snd SYN,ACK / \ snd SYN +---------+
| |<----------------- ------------------>| |
| SYN | rcv SYN | SYN |
| RCVD |<-----------------------------------------------| SENT |
| | snd ACK | |
| |------------------ -------------------| |
+---------+ rcv ACK of SYN \ / rcv SYN,ACK +---------+
| -------------- | | -----------
| x | | snd ACK
| V V
| CLOSE +---------+
| ------- | ESTAB |
| snd FIN +---------+
| CLOSE | | rcv FIN
V ------- | | -------
+---------+ snd FIN / \ snd ACK +---------+
| FIN |<----------------- ------------------>| CLOSE |
| WAIT-1 |------------------ -------------------| WAIT |
+---------+ rcv FIN \ / CLOSE +---------+
| rcv ACK of FIN ------- | | -------
| -------------- snd ACK | | snd FIN
V x V V
+---------+ +---------+
|FINWAIT-2| | CLOSING |
+---------+ +---------+
| rcv FIN | rcv ACK of FIN
| ------- Timeout=2MSL | --------------
V snd ACK ------------ V delete TCB
+---------+ delete TCB +---------+
|TIME WAIT|----------------->| CLOSED |
+---------+ +---------+
TCP Connection State Diagram
Figure 6.
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3.3. Sequence Numbers
A fundamental notion in the design is that every octet of data sent
over a TCP connection has a sequence number. Since every octet is
sequenced, each of them can be acknowledged. The acknowledgment
mechanism employed is cumulative so that an acknowledgment of sequence
number X indicates that all octets up to but not including X have been
received. This mechanism allows for straight-forward duplicate
detection in the presence of retransmission.
It is essential to remember that the actual sequence number space is
finite, though very large. This space ranges from 0 to 2**32 - 1.
Since the space is finite, all arithmetic dealing with sequence
numbers must be performed modulo 2**32. This unsigned arithmetic
preserves the relationship of sequence numbers as they cycle from
2**32 - 1 to 0 again. There are some subtleties to computer modulo
arithmetic, so great care should be taken in programming the
comparison of such values. The typical kinds of sequence number
comparisons which the TCP must perform include:
(a) Determining that an acknowledgment refers to some sequence
number sent but not yet acknowledged.
(b) Determining that all sequence numbers occupied by a segment
have been acknowledged (e.g., to remove the segment from a
retransmission queue).
(c) Determining that an incoming segment contains sequence numbers
which are expected (i.e., that the segment "overlaps" the
receive window).
On send connections the following comparisons are needed:
older sequence numbers newer sequence numbers
SND.UNA SEG.ACK SND.NXT
| | |
----|----XXXXXXX------XXXXXXXXXX---------XXXXXX----|----
| | | | | |
| | |
Segment 1 Segment 2 Segment 3
<----- sequence space ----->
Sending Sequence Space Information
Figure 7.
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SND.UNA = oldest unacknowledged sequence number
SND.NXT = next sequence number to be sent
SEG.ACK = acknowledgment (next sequence number expected by the
acknowledging TCP)
SEG.SEQ = first sequence number of a segment
SEG.SEQ+SEG.LEN-1 = last sequence number of a segment
An acceptable acknowledgment, SEG.ACK, is one for which the inequality
below holds:
0 < (SEG.ACK - SND.UNA) =< (SND.NXT - SND.UNA)
or:
SND.UNA < SEG.ACK =< SND.NXT
Note that all arithmetic is modulo 2**32 and that comparisons are
unsigned. "=<" means "less than or equal".
Similarly, the determination that a particular segment has been fully
acknowledged can be made if the inequality below holds:
0 < (SEG.SEQ+SEG.LEN-1 - SND.UNA) < (SEG.ACK - SND.UNA)
SEG.LEN is the number of octets occupied by the data in the segment.
It is important to note that SEG.LEN must be non-zero; segments which
do not occupy any sequence space (e.g., empty acknowledgment segments)
are never placed on the retransmission queue, so would not go through
this particular test.
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On receive connections the following comparisons are needed:
older sequence numbers newer sequence numbers
RCV.NXT RCV.NXT+RCV.WND
| |
---------XXX|XXX------XXXXXXXXXX---------XXX|XX---------
| | | | |
| | |
Segment 1 Segment 2 Segment 3
<----- sequence space ----->
Receiving Sequence Space Information
Figure 8.
RCV.NXT = next sequence number expected on incoming segments
RCV.NXT+RCV.WND = last sequence number expected on incoming
segments, plus one
SEG.SEQ = first sequence number occupied by the incoming segment
SEG.SEQ+SEG.LEN-1 = last sequence number occupied by the incoming
segment
A segment is judged to occupy a portion of valid receive sequence
space if
0 =< (SEG.SEQ+SEG.LEN-1 - RCV.NXT) < (RCV.NXT+RCV.WND - RCV.NXT)
SEG.SEQ+SEG.LEN-1 is the last sequence number occupied by the segment;
RCV.NXT is the next sequence number expected on an incoming segment;
and RCV.NXT+RCV.WND is the right edge of the receive window.
Actually, it is a little more complicated than this. Due to zero
windows and zero length segments, we have four cases for the
acceptability of an incoming segment:
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Segment Receive Test
Length Window
------- ------- -------------------------------------------
0 0 SEG.SEQ = RCV.NXT
0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
>0 0 not acceptable
>0 >0 RCV.NXT < SEG.SEQ+SEG.LEN =< RCV.NXT+RCV.WND
Note that the acceptance test for a segment, since it requires the end
of a segment to lie in the window, is somewhat more restrictive than
is absolutely necessary. If at least the first sequence number of the
segment lies in the receive window, or if some part of the segment
lies in the receive window, then the segment might be judged
acceptable. Thus, in figure 8, at least segments 1 and 2 are
acceptable by the strict rule, and segment 3 may or may not be,
depending on the strictness of interpretation of the rule.
Note that when the receive window is zero no segments should be
acceptable except ACK segments. Thus, it should be possible for a TCP
to maintain a zero receive window while transmitting data and
receiving ACKs.
We have taken advantage of the numbering scheme to protect certain
control information as well. This is achieved by implicitly including
some control flags in the sequence space so they can be retransmitted
and acknowledged without confusion (i.e., one and only one copy of the
control will be acted upon). Control information is not physically
carried in the segment data space. Consequently, we must adopt rules
for implicitly assigning sequence numbers to control. The SYN and FIN
are the only controls requiring this protection, and these controls
are used only at connection opening and closing. For sequence number
purposes, the SYN is considered to occur before the first actual data
octet of the segment in which it occurs, while the FIN is considered
to occur after the last actual data octet in a segment in which it
occurs. The segment length includes both data and sequence space
occupying controls.
Initial Sequence Number Selection
The protocol places no restriction on a particular connection being
used over and over again. A connection is defined by a pair of
sockets. New instances of a connection will be referred to as
incarnations of the connection. The problem that arises owing to this
is -- "how does the TCP identify duplicate segments from previous
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incarnations of the connection?" This problem becomes apparent if the
connection is being opened and closed in quick succession, or if the
connection breaks with loss of memory and is then reestablished.
To avoid confusion we must prevent segments from being emitted with
sequence numbers which duplicate those which are still in the network.
We want to assure this, even if a TCP crashes and loses all knowledge
of the sequence numbers it has been using. When new connections are
created, an initial sequence number (ISN) generator is employed which
selects a new 32 bit ISN. The generator is bound to a (possibly
fictitious) 32 bit clock whose low order bit is incremented roughly
every 4 microseconds. Thus, the ISN cycles approximately every 4.55
hours. Since we assume that segments will stay in the network no more
than tens of seconds or minutes, at worst, we can reasonably assume
that ISN's will be unique.
For each connection there is a send sequence number and a receive
sequence number. The initial send sequence number (ISS) is chosen by
the data sending TCP, and the initial receive sequence number (IRS) is
learned during the connection establishing procedure.
For a connection to be established or initialized, the two TCPs must
synchronize on each other's initial sequence numbers. This is done in
an exchange of connection establishing messages carrying a control bit
called "SYN" (for synchronize) and the initial sequence numbers. As a
shorthand, messages carrying the SYN bit are also called "SYNs".
Hence, the solution requires a suitable mechanism for picking an
initial sequence number and a slightly involved handshake to exchange
the ISN's. A "three way handshake" is necessary because sequence
numbers are not tied to a global clock in the network, and TCPs may
have different mechanisms for picking the ISN's. The receiver of the
first SYN has no way of knowing whether the segment was an old delayed
one or not, unless it remembers the last sequence number used on the
connection (which is not always possible), and so it must ask the
sender to verify this SYN.
The "three way handshake" and the advantages of a "clock-driven"
scheme are discussed in [3].
Knowing When to Keep Quiet
To be sure that a TCP does not create a segment that carries a
sequence number which may be duplicated by an old segment remaining in
the network, the TCP must keep quiet for a maximum segment lifetime
(MSL) before assigning any sequence numbers upon starting up or
recovering from a crash in which memory of sequence numbers in use was
lost. For this specification the MSL is taken to be 2 minutes. This
is an engineering choice, and may be changed if experience indicates
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it is desirable to do so. Note that if a TCP is reinitialized in some
sense, yet retains its memory of sequence numbers in use, then it need
not wait at all; it must only be sure to use sequence numbers larger
than those recently used.
It should be noted that this strategy does not protect against
spoofing or other replay type duplicate message problems.
3.4. Establishing a connection
The "three-way handshake" is essentially a unidirectional attempt to
establish a connection, i.e., there is an initiator and a responder.
The TCP can also establish a connection when a simultaneous initiation
occurs. A simultaneous attempt occurs when one TCP receives a "SYN"
segment which carries no acknowledgment after it has sent a "SYN". Of
course, the arrival of an old duplicate "SYN" segment can potentially
make it appear, to the recipient, that a simultaneous connection
initiation is in progress. Proper use of "reset" segments can
disambiguate these cases. Several examples of connection initiation
are offered below. Although these examples do not show connection
synchronization using data-carrying segments, this is perfectly
legitimate, so long as the receiving TCP doesn't deliver the data to
the user until it is clear the data is valid (i.e., the data must be
buffered at the receiver until the connection reaches the ESTABLISHED
state). The three-way handshake reduces the possibility of false
connections. It is the implementation of a trade-off between memory
and messages to provide information for this checking.
The simplest three-way handshake is shown in figure 9 below. The
figures should be interpreted in the following way. Each line is
numbered for reference purposes. Right arrows (-->) indicate
departure of a TCP segment from TCP A to TCP B, or arrival of a
segment at B from A. Left arrows (<--), indicate the reverse.
Ellipsis (...) indicates a segment which is still in the network
(delayed). An "XXX" indicates a segment which is lost or rejected.
Comments appear in parentheses. TCP states represent the state AFTER
the departure or arrival of the segment (whose contents are shown in
the center of each line). Segment contents are shown in abbreviated
form, with sequence number, control flags, and ACK field. Other
fields such as window, addresses, lengths, and text have been left out
in the interest of clarity.
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TCP A TCP B
1. CLOSED LISTEN
2. SYN-SENT --> <SEQ=100><CTL=SYN> --> SYN-RECEIVED
3. ESTABLISHED <-- <SEQ=300><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
4. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED
5. ESTABLISHED --> <SEQ=101><ACK=301><CTL=ACK><DATA> --> ESTABLISHED
Basic 3-Way Handshake for Connection Synchronization
Figure 9.
In line 2 of figure 9, TCP A begins by sending a SYN segment
indicating that it will use sequence numbers starting with sequence
number 100. In line 3, TCP B sends a SYN and acknowledges the SYN it
received from TCP A. Note that the acknowledgment field indicates TCP
B is now expecting to hear sequence 101, acknowledging the SYN which
occupied sequence 100.
At line 4, TCP A responds with an empty segment containing an ACK for
TCP B's SYN; and in line 5, TCP A sends some data. Note that the
sequence number of the segment in line 5 is the same as in line 4
because the ACK does not occupy sequence number space (if it did, we
would wind up ACKing ACK's!).
Simultaneous initiation is only slightly more complex, as is shown in
figure 10. Each TCP cycles from CLOSED to SYN-SENT to SYN-RECEIVED to
ESTABLISHED.
The principle reason for the three-way handshake is to prevent old
duplicate connection initiations from causing confusion. To deal with
this, a special control message, reset, has been devised. A TCP which
receives a reset message first verifies that the ACK field of the
reset acknowledges something the TCP sent (otherwise, the message is
ignored). If the receiving TCP is in a non-synchronized state (i.e.,
SYN-SENT, SYN-RECEIVED), it returns to LISTEN on receiving an
acceptable reset. If the TCP is in one of the synchronized states
(ESTABLISHED, FIN-WAIT-1, FIN-WAIT-2, TIME-WAIT, CLOSE-WAIT, CLOSING),
it aborts the connection and informs its user. We discuss this latter
case under "half-open" connections below.
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TCP A TCP B
1. CLOSED CLOSED
2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
3. SYN-RECEIVED <-- <SEQ=300><CTL=SYN> <-- SYN-SENT
4. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
5. SYN-RECEIVED --> <SEQ=101><ACK=301><CTL=ACK> ...
6. ESTABLISHED <-- <SEQ=301><ACK=101><CTL=ACK> <-- SYN-RECEIVED
7. ... <SEQ=101><ACK=301><CTL=ACK> --> ESTABLISHED
Simultaneous Connection Synchronization
Figure 10.
TCP A TCP B
1. CLOSED LISTEN
2. SYN-SENT --> <SEQ=100><CTL=SYN> ...
3. (duplicate) ... <SEQ=1000><CTL=SYN> --> SYN-RECEIVED
4. SYN-SENT <-- <SEQ=300><ACK=1001><CTL=SYN,ACK> <-- SYN-RECEIVED
5. SYN-SENT --> <SEQ=1001><CTL=RST> --> LISTEN
(ACK is ok)
6. ... <SEQ=100><CTL=SYN> --> SYN-RECEIVED
7. SYN-SENT <-- <SEQ=400><ACK=101><CTL=SYN,ACK> <-- SYN-RECEIVED
8. ESTABLISHED --> <SEQ=101><ACK=401><CTL=ACK> --> ESTABLISHED
Recovery from Old Duplicate SYN
Figure 11.
As a simple example of recovery from old duplicates, consider
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Functional Specification
figure 11. At line 3, an old duplicate SYN arrives at TCP B. TCP B
cannot tell that this is an old duplicate, so it responds normally
(line 4). TCP A detects that the ACK field is incorrect and returns a
RST (reset) with its SEQ field selected to make the segment
believable. TCP B, on receiving the RST, returns to the LISTEN state.
When the original SYN (pun intended) finally arrives at line 6, the
synchronization proceeds normally. If the SYN at line 6 had arrived
before the RST, a more complex exchange might have occurred with RST's
sent in both directions.
Half-Open Connections and Other Anomalies
An established connection is said to be "half-open" if one of the
TCPs has closed or aborted the connection at its end without the
knowledge of the other, or if the two ends of the connection have
become desynchronized owing to a crash that resulted in loss of
memory. Such connections will automatically become reset if an
attempt is made to send data in either direction. However, half-open
connections are expected to be unusual, and the recovery procedure is
mildly involved.
If at site A the connection no longer exists, then an attempt by the
user at site B to send any data on it will result in the site B TCP
receiving a reset control message. Such a message should indicate to
the site B TCP that something is wrong, and it is expected to abort
the connection.
Assume that two user processes A and B are communicating with one
another when a crash occurs causing loss of memory to A's TCP.
Depending on the operating system supporting A's TCP, it is likely
that some error recovery mechanism exists. When the TCP is up again,
A is likely to start again from the beginning or from a recovery
point. As a result, A will probably try to OPEN the connection again
or try to SEND on the connection it believes open. In the latter
case, it receives the error message "connection not open" from the
local (A's) TCP. In an attempt to establish the connection, A's TCP
will send a segment containing SYN. This scenario leads to the
example shown in figure 12. After TCP A crashes, the user attempts to
re-open the connection. TCP B, in the meantime, thinks the connection
is open.
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TCP A TCP B
1. (CRASH) (send 300,receive 100)
2. CLOSED ESTABLISHED
3. SYN-SENT --> <SEQ=400><CTL=SYN> --> (??)
4. (!!) <-- <SEQ=300><ACK=100><CTL=ACK> <-- ESTABLISHED
5. SYN-SENT --> <SEQ=100><CTL=RST> --> (Abort!!)
6. CLOSED
7. SYN-SENT --> <SEQ=400><CTL=SYN> --> CLOSED
8. (Abort!!)<-- <SEQ=xxx><ACK=401><CTL=RST,ACK> <-- CLOSED
9. CLOSED CLOSED
Half-Open Connection Discovery
Figure 12.
When the SYN arrives at line 3, TCP B, being in a synchronized state,
responds with an acknowledgment indicating what sequence it next
expects to hear (ACK 100). TCP A sees that this segment does not
acknowledge anything it sent and, being unsynchronized, sends a reset
(RST) because it has detected a half-open connection. TCP B aborts at
line 5. TCP A will continue to retransmit its SYN; and if the user at
TCP B re-opens the connection, eventually everything will work out.
In the figure TCP B does not reopen the connection, and in line 8
sends a reset to reject the offered connection.
An interesting alternative case occurs when TCP A crashes and TCP B
tries to send data on what it thinks is a synchronized connection.
This is illustrated in figure 13. In this case, the data arriving at
TCP A from TCP B (line 2) is unacceptable because no such connection
exists, so TCP A sends a RST. The RST is acceptable so TCP B
processes it and aborts the connection.
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TCP A TCP B
1. (CRASH) (send 300,receive 100)
2. (??) <-- <SEQ=300><ACK=100><DATA=10><CTL=ACK> <-- ESTABLISHED
3. --> <SEQ=100><CTL=RST> --> (ABORT!!)
Active Side Causes Half-Open Connection Discovery
Figure 13.
In figure 14, we find the two TCPs A and B with passive connections
waiting for SYN. An old duplicate arriving at TCP B (line 2) stirs B
into action. A SYN-ACK is returned (line 3) and causes TCP A to
generate a RST (the ACK in line 3 is not acceptable). TCP B accepts
the reset and returns to its passive LISTEN state.
TCP A TCP B
1. LISTEN LISTEN
2. ... <SEQ=Z><CTL=SYN> --> SYN-RECEIVED
3. (??) <-- <SEQ=X><ACK=Z+1><CTL=SYN,ACK> <-- SYN-RECEIVED
4. --> <SEQ=Z+1><CTL=RST> --> (return to LISTEN!)
5. LISTEN LISTEN
Old Duplicate SYN Initiates a Reset on two Passive Sockets
Figure 14.
A variety of other cases are possible, all of which are accounted for
by the following rules for RST generation and processing.
Reset Generation
As a general rule, reset (RST) should be sent whenever a segment
arrives which apparently is not intended for the current or a future
incarnation of the connection. A reset should not be sent if it is
not clear that this is the case. Thus, if any segment arrives for a
nonexistent connection, a reset should be sent. If a segment ACKs
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something which has never been sent on the current connection, then
one of the following two cases applies.
1. If the connection is in any non-synchronized state (LISTEN,
SYN-SENT, SYN-RECEIVED) or if the connection does not exist, a reset
(RST) should be formed and sent for any segment that acknowledges
something not yet sent. The RST should take its SEQ field from the
ACK field of the offending segment (if the ACK control bit was set),
and its ACK bit should be reset (zero), except to refuse a initial
SYN.
2. If the connection is in a synchronized state (ESTABLISHED,
FIN-WAIT-1, FIN-WAIT-2, TIME-WAIT, CLOSE-WAIT, CLOSING), any
unacceptable segment should elicit only an empty acknowledgment
segment containing the current send-sequence number and an
acknowledgment indicating the next sequence number expected to be
received.
Reset Processing
All reset (RST) segments are validated by checking their SEQ-fields.
A reset is valid if it's sequence number is the next expected sequence
number. In the case of a RST received in response to an initial SYN
any sequence number is acceptable if the ACK field acknowledges the
SYN.
The receiver of a RST first validates it, then changes state. If the
receiver was in the LISTEN state, it ignores it. If the receiver was
in SYN-RECEIVED state and had previously been in the LISTEN state,
then the receiver returns to the LISTEN state, otherwise the receiver
aborts the connection and goes to the CLOSED state. If the receiver
was in any other state, it aborts the connection and advises the user
and goes to the CLOSED state.
3.5. Closing a Connection
CLOSE is an operation meaning "I have no more data to send." The
notion of closing a full-duplex connection is subject to ambiguous
interpretation, of course, since it may not be obvious how to treat
the receiving side of the connection. We have chosen to treat CLOSE
in a simplex fashion. The user who CLOSEs may continue to RECEIVE
until he is told that the other side has CLOSED also. Thus, a program
could initiate several SENDs followed by a CLOSE, and then continue to
RECEIVE until signaled that a RECEIVE failed because the other side
has CLOSED. We assume that the TCP will unilaterally inform a user,
even if no RECEIVEs are outstanding, that the other side has closed,
so the user can terminate his side gracefully. A TCP will reliably
deliver all buffers SENT before the connection was CLOSED so a user
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who expects no data in return need only wait to hear the connection
was CLOSED successfully to know that all his data was received at the
destination TCP.
There are essentially three cases:
1) The user initiates by telling the TCP to CLOSE the connection
2) The remote TCP initiates by sending a FIN control signal
3) Both users CLOSE simultaneously
Case 1: Local user initiates the close
In this case, a FIN segment can be constructed and placed on the
outgoing segment queue. No further SENDs from the user will be
accepted by the TCP, and it enters the FIN-WAIT-1 state. RECEIVEs
are allowed in this state. All segments preceding and including FIN
will be retransmitted until acknowledged. When the other TCP has
both acknowledged the FIN and sent a FIN of its own, the first TCP
can ACK this FIN. It should be noted that a TCP receiving a FIN
will ACK but not send its own FIN until its user has CLOSED the
connection also.
Case 2: TCP receives a FIN from the network
If an unsolicited FIN arrives from the network, the receiving TCP
can ACK it and tell the user that the connection is closing. The
user should respond with a CLOSE, upon which the TCP can send a FIN
to the other TCP. The TCP then waits until its own FIN is
acknowledged whereupon it deletes the connection. If an ACK is not
forthcoming, after a timeout the connection is aborted and the user
is told.
Case 3: both users close simultaneously
A simultaneous CLOSE by users at both ends of a connection causes
FIN segments to be exchanged. When all segments preceding the FINs
have been processed and acknowledged, each TCP can ACK the FIN it
has received. Both will, upon receiving these ACKs, delete the
connection.
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TCP A TCP B
1. ESTABLISHED ESTABLISHED
2. (Close)
FIN-WAIT-1 --> <SEQ=100><CTL=FIN> --> CLOSE-WAIT
3. FIN-WAIT-2 <-- <SEQ=300><ACK=101><CTL=ACK> <-- CLOSE-WAIT
4. (Close)
TIME-WAIT <-- <SEQ=301><CTL=FIN> <-- CLOSING
5. TIME-WAIT --> <SEQ=100><ACK=301><CTL=ACK> --> CLOSED
6. (2 MSL)
CLOSED
Normal Close Sequence
Figure 15.
TCP A TCP B
1. ESTABLISHED ESTABLISHED
2. (Close) (Close)
FIN-WAIT-1 --> <SEQ=100><CTL=FIN> --> FIN-WAIT-1
<-- <SEQ=300><CTL=FIN> <--
3. CLOSING --> <SEQ=100><ACK=301><CTL=ACK> --> CLOSING
<-- <SEQ=300><ACK=101><CTL=ACK> <--
4. CLOSED CLOSED
Simultaneous Close Sequence
Figure 16.
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3.6. Data Communication
Once the connection is established data is communicated by the
exchange of segments. Because segments may be lost due to errors
(checksum test failure), or network congestion, TCP uses
retransmission (after a timeout) to ensure delivery of every segment.
Duplicate segments may arrive due to network or TCP retransmission.
As discussed in the section on sequence numbers the TCP performs
certain tests on the sequence and acknowledgment numbers in the
segments to verify their acceptability.
The sender of data keeps track of the next sequence number to use in
the variable SND.NXT. The receiver of data keeps track of the next
sequence number to expect in the variable RCV.NXT. The sender of data
keeps track of the oldest unacknowledged sequence number in the
variable SND.UNA. If the data flow is momentarily idle and all data
sent has been acknowledged then the three variables will be equal.
When the sender creates a segment and transmits it the sender advances
SND.NXT. When the receiver accepts a segment it advances RCV.NXT and
sends an acknowledgment. When the data sender receives an
acknowledgment it advances SND.UNA. The extent to which the values of
these variables differ is a measure of the delay in the communication.
Normally the amount by which the variables are advanced is the length
of the data in the segment. However, when letters are used there are
special provisions for coordination the sequence numbers, the letter
boundaries, and the receive buffer boundaries.
End of Letter Sequence Number Adjustments
There is provision in TCP for the receiver of data to optionally
communicate to the sender of data on a connection at the time of the
connection synchronization the receiver's buffer size. If this is
done the receiver must use this fixed size of buffers for the lifetime
of the connection. If a buffer size is communicated then there is a
coordination between receive buffers, letters, and sequence numbers.
Each time a buffer is completed either due to being filled or due to
an end of letter, the sequence number is incremented through the end
of that buffer.
That is, whenever an EOL is transmitted, the sender advances its send
sequence number, SND.NXT, by an amount sufficient to consume all the
unused space in the receiver's buffer. The amount of space consumed
in this fashion is subtracted from the send window just as is the
space consumed by actual data.
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And, whenever an EOL is received, the receiver advances its receive
sequence number, RCV.NXT, by an amount sufficient to consume all the
unused space in the receiver's buffer. The amount of space consumed
in this fashion is subtracted from the receive window just as is the
space consumed by actual data.
older sequence numbers newer sequence numbers
| Buffer 1 | Buffer 2
| |
----+-------------------------------+-----------------
XXXXXXXXXXXXXXXXXXXXX+++++++++++
| | |
|<-----SEG.LEN------>| |
| | |
| | |
SEG.SEQ A B
XXX - data octets from segment
+++ - phantom data
<----- sequence space ----->
End of Letter Adjustment
Figure 17.
In the case illustrated above, if the segment does not carry an EOL
flag, the next value of SND.NXT or RCV.NXT will be A. If it does
carry an EOL flag, the next value will be B.
The exchange of buffer size and sequencing information is done in
units of octets. If no buffer size is stated, then the buffer size is
assumed to be 1 octet. The receiver tells the sender the size of the
buffer in a SYN segment that contains the 16 bit buffer size data in
an option field in the TCP header.
Each EOL advances the sequence number (SN) to the next buffer boundary
While LBB < SEG.SEQ+SEG.LEN
Do LBB <- LBB + BS End
SN <- LBB
where LBB is the Last Buffer Beginning, and BS is the buffer size.
The CLOSE user call implies an end of letter, as does the FIN control
flag in an incoming segment.
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The Communication of Urgent Information
The objective of the TCP urgent mechanism is to allow the sending user
to stimulate the receiving user to accept some urgent data and to
permit the receiving TCP to indicate to the receiving user when all
the currently known urgent data has been received by the user.
This mechanism permits a point in the data stream to be designated as
the end of "urgent" information. Whenever this point is in advance of
the receive sequence number (RCV.NXT) at the receiving TCP, that TCP
should tell the user to go into "urgent mode"; when the receive
sequence number catches up to the urgent pointer, the TCP should tell
user to go into "normal mode". If the urgent pointer is updated while
the user is in "read fast" mode, the update will be invisible to the
user.
The method employs a urgent field which is carried in all segments
transmitted. The URG control flag indicates that the urgent field is
meaningful and should be added to the segment sequence number to yield
the urgent pointer. The absence of this flag indicates that the
urgent pointer has not changed.
To send an urgent indication the user must also send at least one data
octet. If the sending user also indicates end of letter, timely
delivery of the urgent information to the destination process is
enhanced.
Managing the Window
The window sent in each segment indicates the range of sequence number
the sender of the window (the data receiver) is currently prepared to
accept. There is an assumption that this is somehow related to to the
currently available data buffer space available for this connection.
Indicating a large window encourages transmissions. If more data
arrives than can be accepted, this will result in excessive
retransmissions, adding unnecessarily to the load on the network and
the TCPs. Indicating a small window may restrict the transmission of
data to the point of introducing a round trip delay between each new
segment transmitted.
The mechanisms provided allow a TCP to advertise a large window and to
subsequently advertise a much smaller window without having accepted
that much data. This, so called "shrinking the window," is strongly
discouraged. The robustness principle dictates that TCPs will not
shrink the window themselves, but will be prepared for such behavior
on the part of other TCPs.
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The sending TCP must be prepared to accept and send at least one octet
of new data even if the send window is zero. The sending TCP should
regularly retransmit to the receiving TCP even when the window is
zero. Two minutes is recommended for the retransmission interval when
the window is zero. This retransmission is essential to guarantee
that when either TCP has a zero window the re-opening of the window
will be reliably reported to the other.
Users must keep reading connections they close for sending until the
TCP says no more data.
In a connection with a one-way data flow, the window information will
be carried in acknowledgment segments that all have the same sequence
number so there will be no way to reorder them if they arrive out of
order. This is not a serious problem, but it will allow the window
information to be on occasion temporarily based on old reports from
the data receiver.
3.7. Interfaces
There are of course two interfaces of concern: the user/TCP interface
and the TCP/network interface. We have a fairly elaborate model of
the user/TCP interface, but only a sketch of the interface to the
lower level protocol module.
User/TCP Interface
The functional description of user commands to the TCP is, at best,
fictional, since every operating system will have different
facilities. Consequently, we must warn readers that different TCP
implementations may have different user interfaces. However, all
TCPs must provide a certain minimum set of services to guarantee
that all TCP implementations can support the same protocol
hierarchy. This section specifies the functional interfaces
required of all TCP implementations.
TCP User Commands
The following sections functionally characterize a USER/TCP
interface. The notation used is similar to most procedure or
function calls in high level languages, but this usage is not
meant to rule out trap type service calls (e.g., SVCs, UUOs,
EMTs).
The user commands described below specify the basic functions the
TCP must perform to support interprocess communication.
Individual implementations should define their own exact format,
and may provide combinations or subsets of the basic functions in
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single calls. In particular, some implementations may wish to
automatically OPEN a connection on the first SEND or RECEIVE
issued by the user for a given connection.
In providing interprocess communication facilities, the TCP must
not only accept commands, but must also return information to the
processes it serves. The latter consists of:
(a) general information about a connection (e.g., interrupts,
remote close, binding of unspecified foreign socket).
(b) replies to specific user commands indicating success or
various types of failure.
Although the means for signaling user processes and the exact
format of replies will vary from one implementation to another, it
would promote common understanding and testing if a common set of
codes were adopted. Such a set of event codes is described below.
Open
Format: OPEN (local port, foreign socket, active/passive
[, buffer size] [, timeout]) -> local connection name
We assume that the local TCP is aware of the identity of the
processes it serves and will check the authority of the process
to use the connection specified. Depending upon the
implementation of the TCP, the local network and TCP identifiers
for the source address will either be supplied by the TCP or by
the processes that serve it (e.g., the program which interfaces
the TCP network). These considerations are the result of
concern about security, to the extent that no TCP be able to
masquerade as another one, and so on. Similarly, no process can
masquerade as another without the collusion of the TCP.
If the active/passive flag is set to passive, then this is a
call to LISTEN for an incoming connection. A passive open may
have either a fully specified foreign socket to wait for a
particular connection or an unspecified foreign socket to wait
for any call. A fully specified passive call can be made active
by the subsequent execution of a SEND.
A full-duplex transmission control block (TCB) is created and
partially filled in with data from the OPEN command parameters.
The TCB format is described in more detail in section 5.4.
On an active OPEN command, the TCP will begin the procedure to
synchronize (i.e., establish) the connection at once.
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The buffer size, if present, indicates that the caller will
always receive data from the connection in that size of buffers.
This buffer size is a measure of the buffer between the user and
the local TCP. The buffer size between the two TCPs may be
different.
The timeout, if present, permits the caller to set up a timeout
for all buffers transmitted on the connection. If a buffer is
not successfully delivered to the destination within the timeout
period, the TCP will abort the connection. The present global
default is 30 seconds. The buffer retransmission rate may vary;
most likely, it will be related to the measured time for
responses from the remote TCP.
Depending on the TCP implementation, either a local connection
name will be returned to the user by the TCP, or the user will
specify this local connection name (in which case another
parameter is needed in the call). The local connection name can
then be used as a short hand term for the connection defined by
the <local socket, foreign socket> pair.
Send
Format: SEND(local connection name, buffer address, byte count,
EOL flag, URGENT flag [, timeout])
This call causes the data contained in the indicated user buffer
to be sent on the indicated connection. If the connection has
not been opened, the SEND is considered an error. Some
implementations may allow users to SEND first; in which case, an
automatic OPEN would be done. If the calling process is not
authorized to use this connection, an error is returned.
If the EOL flag is set, the data is the End Of a Letter, and the
EOL bit will be set in the last TCP segment created from the
buffer. If the EOL flag is not set, subsequent SENDs will
appear to be part of the same letter.
If the URGENT flag is set, segments resulting from this call
will have the urgent pointer set to indicate that some of the
data associated with this call is urgent. This facility, for
example, can be used to simulate "break" signals from terminals
or error or completion codes from I/O devices. The semantics of
this signal to the receiving process are unspecified. The
receiving TCP will signal the urgent condition to the receiving
process as long as the urgent pointer indicates that data
preceding the urgent pointer has not been consumed by the
receiving process. The purpose of urgent is to stimulate the
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receiver to accept some urgent data and to indicate to the
receiver when all the currently known urgent data has been
received.
The number of times the sending user's TCP signals urgent will
not necessarily be equal to the number of times the receiving
user will be notified of the presence of urgent data.
If no foreign socket was specified in the OPEN, but the
connection is established (e.g., because a LISTENing connection
has become specific due to a foreign segment arriving for the
local socket), then the designated buffer is sent to the implied
foreign socket. In general, users who make use of OPEN with an
unspecified foreign socket can make use of SEND without ever
explicitly knowing the foreign socket address.
However, if a SEND is attempted before the foreign socket
becomes specified, an error will be returned. Users can use the
STATUS call to determine the status of the connection. In some
implementations the TCP may notify the user when an unspecified
socket is bound.
If a timeout is specified, then the current timeout for this
connection is changed to the new one.
In the simplest implementation, SEND would not return control to
the sending process until either the transmission was complete
or the timeout had been exceeded. However, this simple method
is both highly subject to deadlocks (for example, both sides of
the connection might try to do SENDs before doing any RECEIVEs)
and offers poor performance, so it is not recommended. A more
sophisticated implementation would return immediately to allow
the process to run concurrently with network I/O, and,
furthermore, to allow multiple SENDs to be in progress.
Multiple SENDs are served in first come, first served order, so
the TCP will queue those it cannot service immediately.
We have implicitly assumed an asynchronous user interface in
which a SEND later elicits some kind of SIGNAL or
pseudo-interrupt from the serving TCP. An alternative is to
return a response immediately. For instance, SENDs might return
immediate local acknowledgment, even if the segment sent had not
been acknowledged by the distant TCP. We could optimistically
assume eventual success. If we are wrong, the connection will
close anyway due to the timeout. In implementations of this
kind (synchronous), there will still be some asynchronous
signals, but these will deal with the connection itself, and not
with specific segments or letters.
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NOTA BENE: In order for the process to distinguish among error
or success indications for different SENDs, it might be
appropriate for the buffer address to be returned along with the
coded response to the SEND request. We will offer an example
event code format below, showing the information which should be
returned to the calling process.
Receive
Format: RECEIVE (local connection name, buffer address, byte
count)
This command allocates a receiving buffer associated with the
specified connection. If no OPEN precedes this command or the
calling process is not authorized to use this connection, an
error is returned.
In the simplest implementation, control would not return to the
calling program until either the buffer was filled, or some
error occurred, but this scheme is highly subject to deadlocks.
A more sophisticated implementation would permit several
RECEIVEs to be outstanding at once. These would be filled as
letters, segments or fragments arrive. This strategy permits
increased throughput at the cost of a more elaborate scheme
(possibly asynchronous) to notify the calling program that a
letter has been received or a buffer filled.
If insufficient buffer space is given to reassemble a complete
letter, the EOL flag will not be set in the response to the
RECEIVE. The buffer will be filled with as much data as it can
hold. The last buffer required to hold the letter is returned
with EOL signaled.
The remaining parts of a partly delivered letter will be placed
in buffers as they are made available via successive RECEIVEs.
If a number of RECEIVEs are outstanding, they may be filled with
parts of a single long letter or with at most one letter each.
The event codes associated with each RECEIVE will indicate what
is contained in the buffer.
If a buffer size was given in the OPEN call, then all buffers
presented in RECEIVE calls must be of exactly that size, or an
error indication will be returned.
The URGENT flag will be set only if the receiving user has
previously been informed via a general event, that urgent data
is waiting. The receiving user should thus be in "read-fast"
mode. If the URGENT flag is on, additional urgent data remains.
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If the URGENT flag is off, this call to RECEIVE has returned all
the urgent data, and the user may now leave "read-fast" mode.
To distinguish among several outstanding RECEIVEs and to take
care of the case that a letter is smaller than the buffer
supplied, the event code is accompanied by both a buffer pointer
and a byte count indicating the actual length of the letter
received.
Alternative implementations of RECEIVE might have the TCP
allocate buffer storage, or the TCP might share a ring buffer
with the user. Variations of this kind will produce obvious
variation in user interface to the TCP.
Close
Format: CLOSE(local connection name)
This command causes the connection specified to be closed. If
the connection is not open or the calling process is not
authorized to use this connection, an error is returned.
Closing connections is intended to be a graceful operation in
the sense that outstanding SENDs will be transmitted (and
retransmitted), as flow control permits, until all have been
serviced. Thus, it should be acceptable to make several SEND
calls, followed by a CLOSE, and expect all the data to be sent
to the destination. It should also be clear that users should
continue to RECEIVE on CLOSING connections, since the other side
may be trying to transmit the last of its data. Thus, CLOSE
means "I have no more to send" but does not mean "I will not
receive any more." It may happen (if the user level protocol is
not well thought out) that the closing side is unable to get rid
of all its data before timing out. In this event, CLOSE turns
into ABORT, and the closing TCP gives up.
The user may CLOSE the connection at any time on his own
initiative, or in response to various prompts from the TCP
(e.g., remote close executed, transmission timeout exceeded,
destination inaccessible).
Because closing a connection requires communication with the
foreign TCP, connections may remain in the closing state for a
short time. Attempts to reopen the connection before the TCP
replies to the CLOSE command will result in error responses.
Close also implies end of letter.
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Status
Format: STATUS(local connection name)
This is an implementation dependent user command and could be
excluded without adverse effect. Information returned would
typically come from the TCB associated with the connection.
This command returns a data block containing the following
information:
local socket,
foreign socket,
local connection name,
receive window,
send window,
connection state,
number of buffers awaiting acknowledgment,
number of buffers pending receipt (including partial ones),
receive buffer size,
urgent state,
and default transmission timeout.
Depending on the state of the connection, or on the
implementation itself, some of this information may not be
available or meaningful. If the calling process is not
authorized to use this connection, an error is returned. This
prevents unauthorized processes from gaining information about a
connection.
Abort
Format: ABORT (local connection name)
This command causes all pending SENDs and RECEIVES to be
aborted, the TCB to be removed, and a special RESET message to
be sent to the TCP on the other side of the connection.
Depending on the implementation, users may receive abort
indications for each outstanding SEND or RECEIVE, or may simply
receive an ABORT-acknowledgment.
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TCP-to-User Messages
It is assumed that the operating system environment provides a
means for the TCP to asynchronously signal the user program. When
the TCP does signal a user program, certain information is passed
to the user. Often in the specification the information will be
an error message. In other cases there will be information
relating to the completion of processing a SEND or RECEIVE or
other user call.
The following information is provided:
Local Connection Name Always
Response String Always
Buffer Address Send & Receive
Byte count (counts bytes received) Receive
End-of-Letter flag Receive
End-of-Urgent flag Receive
TCP/Network Interface
The TCP calls on a lower level protocol module to actually send and
receive information over a network. One case is that of the ARPA
internetwork system where the lower level module is the Internet
Protocol [1]. In most cases the following simple interface would be
adequate.
The following two calls satisfy the requirements for the TCP to
internet protocol module communication:
SEND (dest, TOS, TTL, BufPTR, len, Id, DF, options => result)
where:
dest = destination address
TOS = type of service
TTL = time to live
BufPTR = buffer pointer
len = length of buffer
Id = Identifier
DF = Don't Fragment
options = option data
result = response
OK = datagram sent ok
Error = error in arguments or local network error
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RECV (BufPTR => result, source, dest, prot, TOS, len)
where:
BufPTR = buffer pointer
result = response
OK = datagram received ok
Error = error in arguments
source = source address
dest = destination address
prot = protocol
TOS = type of service
len = length of buffer
When the TCP sends a segment, it executes the SEND call supplying
all the arguments. The internet protocol module, on receiving
this call, checks the arguments and prepares and sends the
message. If the arguments are good and the segment is accepted by
the local network, the call returns successfully. If either the
arguments are bad, or the segment is not accepted by the local
network, the call returns unsuccessfully. On unsuccessful
returns, a reasonable report should be made as to the cause of the
problem, but the details of such reports are up to individual
implementations.
When a segment arrives at the internet protocol module from the
local network, either there is a pending RECV call from TCP or
there is not. In the first case, the pending call is satisfied by
passing the information from the segment to the TCP. In the
second case, the TCP is notified of a pending segment.
The notification of a TCP may be via a pseudo interrupt or similar
mechanism, as appropriate in the particular operating system
environment of the implementation.
A TCP's RECV call may then either be immediately satisfied by a
pending segment, or the call may be pending until a segment
arrives.
We note that the Internet Protocol provides arguments for a type
of service and for a time to live. TCP uses the following
settings for these parameters:
type of service = Priority: none, Package: stream,
Reliability: higher, Preference: speed, Speed: higher; or
00110110.
time to live = one minute, or 00111100.
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Note that the assumed maximum segment lifetime is two minutes.
Here we explicitly ask that a segment be destroyed if it
cannot be delivered by the internet system within one minute.
3.8. Event Processing
The activity of the TCP can be characterized as responding to events.
The events that occur can be cast into three categories: user calls,
arriving segments, and timeouts. This section describes the
processing the TCP does in response to each of the events. In many
cases the processing required depends on the state of the connection.
Events that occur:
User Calls
OPEN
SEND
RECEIVE
CLOSE
ABORT
STATUS
Arriving Segments
SEGMENT ARRIVES
Timeouts
USER TIMEOUT
RETRANSMISSION TIMEOUT
The model of the TCP/user interface is that user commands receive an
immediate return and possibly a delayed response via an event or
pseudo interrupt. In the following descriptions, the term "signal"
means cause a delayed response.
Error responses are given as character strings. For example, user
commands referencing connections that do not exist receive "error:
connection not open".
Please note in the following that all arithmetic on sequence numbers,
acknowledgment numbers, windows, et cetera, is modulo 2**32 the size
of the sequence number space. Also note that "=<" means less than or
equal to.
A natural way to think about processing incoming segments is to
imagine that they are first tested for proper sequence number (i.e.,
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that their contents lie in the range of the expected "receive window"
in the sequence number space) and then that they are generally queued
and processed in sequence number order.
When a segment overlaps other already received segments we reconstruct
the segment to contain just the new data, and adjust the header fields
to be consistent.
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OPEN Call
OPEN Call
CLOSED STATE (i.e., TCB does not exist)
Create a new transmission control block (TCB) to hold connection
state information. Fill in local socket identifier, foreign
socket, and user timeout information. If active and the foreign
socket is unspecified, return "error: foreign socket
unspecified"; if active and the foreign socket is specified, issue
a SYN segment. An initial send sequence number (ISS) is selected
and a SYN segment of the form <SEQ=ISS><CTL=SYN> is sent. Set
SND.UNA to ISS, SND.NXT to ISS+1, SND.LBB to ISS+1, enter SYN-SENT
state, and return.
If the caller does not have access to the local socket specified,
return "error: connection illegal for this process". If there is
no room to create a new connection, return "error: insufficient
resources".
LISTEN STATE
SYN-SENT STATE
SYN-RECEIVED STATE
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
TIME-WAIT STATE
CLOSE-WAIT STATE
CLOSING STATE
Return "error: connection already exists".
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SEND Call
SEND Call
CLOSED STATE (i.e., TCB does not exist)
If the user should no have access to such a connection, then
return "error: connection illegal for this process".
Otherwise, return "error: connection does not exist".
LISTEN STATE
If the foreign socket is specified, then change the connection
from passive to active, select an ISS, send a SYN segment, set
SND.UNA to ISS, SND.NXT to ISS+1 and SND.LBB to ISS+1. Enter
SYN-SENT state. Data associated with SEND may be sent with SYN
segment or queued for transmission after entering ESTABLISHED
state. The urgent bit if requested in the command should be sent
with the first data segment sent as a result of this command. If
there is no room to queue the request, respond with "error:
insufficient resources". If Foreign socket was not specified,
then return "error: foreign socket unspecified".
SYN-SENT STATE
Queue for processing after the connection is ESTABLISHED.
Typically, nothing can be sent yet, anyway, because the send
window has not yet been set by the other side. If no space,
return "error: insufficient resources".
SYN-RECEIVED STATE
Queue for later processing after entering ESTABLISHED state. If
no space to queue, respond with "error: insufficient resources".
ESTABLISHED STATE
Segmentize the buffer, send or queue it for output, with a
piggybacked acknowledgment (acknowledgment value = SND.UNA) with
the data (this is not required, but there is no advantage in not
doing so). If there is insufficient space to remember this
buffer, simply return "error: insufficient resources".
If remote buffer size is not one octet, then, if this is the end
of a letter, do the following end-of-letter/buffer-size adjustment
processing:
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SEND Call
if EOL = 0 then
SND.NXT <- SEG.SEQ + SEG.LEN
if EOL = 1 then
While SND.LBB < SEG.SEQ + SEG.LEN
Do SND.LBB <- SND.LBB + SND.BS End
SND.NXT <- SND.LBB
If the urgent flag is set, then SND.UP <- SND.NXT-1 and set the
urgent pointer in the outgoing segment.
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
TIME-WAIT STATE
Return "error: connection closing" and do not service request.
CLOSE-WAIT STATE
Segmentize any text to be sent and queue for output. If there is
insufficient space to remember the SEND, return "error:
insufficient resources"
CLOSING STATE
Respond with "error: connection closing"
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Transmission Control Protocol
Functional Specification
RECEIVE Call
RECEIVE Call
CLOSED STATE (i.e., TCB does not exist)
If the user should no have access to such a connection, return
"error: connection illegal for this process".
Otherwise return "error: connection does not exist".
LISTEN STATE
SYN-SENT STATE
SYN-RECEIVED STATE
Queue for processing after entering ESTABLISHED state. If there
is no room to queue this request, respond with "error:
insufficient resources".
ESTABLISHED STATE
If insufficient incoming segments are queued to satisfy the
request, queue the request. If there is no queue space to
remember the RECEIVE, respond with "error: insufficient
resources".
Reassemble queued incoming segments into receive buffer and return
to user. Mark "end of letter" (EOL) if this is the case.
If RCV.UP is in advance of the data currently being passed to the
user notify the user of the presence of urgent data.
When the TCP takes responsibility for delivering data to the user
that fact must be communicated to the sender via an
acknowledgment. The formation of such an acknowledgment is
described below in the discussion of processing an incoming
segment.
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
Reassemble and return a letter, or as much as will fit, in the
user buffer. Queue the request if it cannot be serviced
immediately.
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Transmission Control Protocol
Functional Specification
RECEIVE Call
TIME-WAIT STATE
CLOSE-WAIT STATE
Since the remote side has already sent FIN, RECEIVEs must be
satisfied by text already reassembled, but not yet delivered to
the user. If no reassembled segment text is awaiting delivery,
the RECEIVE should get a "error: connection closing" response.
Otherwise, any remaining text can be used to satisfy the RECEIVE.
CLOSING STATE
Return "error: connection closing"
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Transmission Control Protocol
Functional Specification
CLOSE Call
CLOSE Call
CLOSED STATE (i.e., TCB does not exist)
If the user should no have access to such a connection, return
"error: connection illegal for this process".
Otherwise, return "error: connection does not exist".
LISTEN STATE
Any outstanding RECEIVEs should be returned with "error: closing"
responses. Delete TCB, return "ok".
SYN-SENT STATE
Delete the TCB and return "error: closing" responses to any
queued SENDs, or RECEIVEs.
SYN-RECEIVED STATE
Queue for processing after entering ESTABLISHED state or
segmentize and send FIN segment. If the latter, enter FIN-WAIT-1
state.
ESTABLISHED STATE
Queue this until all preceding SENDs have been segmentized, then
form a FIN segment and send it. In any case, enter FIN-WAIT-1
state.
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
Strictly speaking, this is an error and should receive a "error:
connection closing" response. An "ok" response would be
acceptable, too, as long as a second FIN is not emitted (the first
FIN may be retransmitted though).
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Transmission Control Protocol
Functional Specification
CLOSE Call
TIME-WAIT STATE
Strictly speaking, this is an error and should receive a "error:
connection closing" response. An "ok" response would be
acceptable, too. However, since the FIN has been sent and
acknowledged, nothing should be sent (or retransmitted).
CLOSE-WAIT STATE
Queue this request until all preceding SENDs have been
segmentized; then send a FIN segment, enter CLOSING state.
CLOSING STATE
Respond with "error: connection closing"
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Transmission Control Protocol
Functional Specification
ABORT Call
ABORT Call
CLOSED STATE (i.e., TCB does not exist)
If the user should no have access to such a connection, return
"error: connection illegal for this process".
Otherwise return "error: connection does not exist".
LISTEN STATE
Any outstanding RECEIVEs should be returned with "error:
connection reset" responses. Delete TCB, return "ok".
SYN-SENT STATE
Delete the TCB and return "reset" responses to any queued SENDs,
or RECEIVEs.
SYN-RECEIVED STATE
Send a RST of the form:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>
and return any unprocessed SENDs, or RECEIVEs with "reset" code,
delete the TCB.
ESTABLISHED STATE
Send a reset segment:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>
All queued SENDs and RECEIVEs should be given "reset" responses;
all segments queued for transmission (except for the RST formed
above) or retransmission should be flushed, delete the TCB.
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Transmission Control Protocol
Functional Specification
ABORT Call
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
A reset segment (RST) should be formed and sent:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>
Outstanding SENDs, RECEIVEs, CLOSEs, and/or segments queued for
retransmission, or segmentizing, should be flushed, with
"connection reset" notification to the user, delete the TCB.
TIME-WAIT STATE
Respond with "ok" and delete the TCB.
CLOSE-WAIT STATE
Flush any pending SENDs and RECEIVEs, returning "connection reset"
responses for them. Form and send a RST segment:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=RST,ACK>
Flush all segment queues and delete the TCB.
CLOSING STATE
Respond with "ok" and delete the TCB; flush any remaining segment
queues. If a CLOSE command is still pending, respond "error:
connection reset".
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Transmission Control Protocol
Functional Specification
STATUS Call
STATUS Call
CLOSED STATE (i.e., TCB does not exist)
If the user should no have access to such a connection, return
"error: connection illegal for this process".
Otherwise return "error: connection does not exist".
LISTEN STATE
Return "state = LISTEN", and the TCB pointer.
SYN-SENT STATE
Return "state = SYN-SENT", and the TCB pointer.
SYN-RECEIVED STATE
Return "state = SYN-RECEIVED", and the TCB pointer.
ESTABLISHED STATE
Return "state = ESTABLISHED", and the TCB pointer.
FIN-WAIT-1 STATE
Return "state = FIN-WAIT-1", and the TCB pointer.
FIN-WAIT-2 STATE
Return "state = FIN-WAIT-2", and the TCB pointer.
TIME-WAIT STATE
Return "state = TIME-WAIT and the TCB pointer.
CLOSE-WAIT STATE
Return "state = CLOSE-WAIT", and the TCB pointer.
CLOSING STATE
Return "state = CLOSING", and the TCB pointer.
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
SEGMENT ARRIVES
If the state is CLOSED (i.e., TCB does not exist) then
all data in the incoming segment is discarded. An incoming
segment containing a RST is discarded. An incoming segment not
containing a RST causes a RST to be sent in response. The
acknowledgment and sequence field values are selected to make the
reset sequence acceptable to the TCP that sent the offending
segment.
If the ACK bit is off, sequence number zero is used,
<SEQ=0><ACK=SEG.SEQ+SEG.LEN><CTL=RST,ACK>
If the ACK bit is on,
<SEQ=SEG.ACK><CTL=RST>
Return.
If the state is LISTEN then
first check for an ACK
Any acknowledgment is bad if it arrives on a connection still in
the LISTEN state. An acceptable reset segment should be formed
for any arriving ACK-bearing segment, except another RST. The
RST should be formatted as follows:
<SEQ=SEG.ACK><CTL=RST>
Return.
An incoming RST should be ignored. Return.
if there was no ACK then check for a SYN
If the SYN bit is set, RCV.NXT and RCV.LBB are set to SEG.SEQ+1,
IRS is set to SEG.SEQ and any other control or text should be
queued for processing later. ISS should be selected and a SYN
segment sent of the form:
<SEQ=ISS><ACK=RCV.NXT><CTL=SYN,ACK>
SND.NXT and SND.LBB are set to ISS+1 and SND.UNA to ISS. The
connection state should be changed to SYN-RECEIVED. Note that
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
any other incoming control or data (combined with SYN) will be
processed in the SYN-RECEIVED state, but processing of SYN and
ACK should not be repeated.
This segment may also include data and control bits (e.g., URG,
EOL) which were queued for transmission.
if there was no SYN but there was other text or control
Any other control or text-bearing segment (not containing SYN)
should have an ACK and thus would be discarded by the ACK
processing. An incoming RST segment could not be valid, since
it could not have been sent in response to anything sent by this
incarnation of the connection. So you are unlikely to get here,
but if you do, drop the segment, and return.
If the state is SYN-SENT then
first check for an ACK
If SND.UNA < SEG.ACK =< SND.NXT then the ACK is acceptable.
SND.UNA should be advanced to equal SEG.ACK, and any segments on
the retransmission queue which are thereby acknowledged should
be removed.
If the segment acknowledgment is not acceptable (a segment
without an ACK is acceptable) and the RST bit is off, send an
acceptable RST segment of the form:
<SEQ=SEG.ACK><CTL=RST>
and discard the segment. Return.
if the ACK is ok (or there is no ACK), check the RST bit
If the RST bit is set then signal the user "error: connection
reset", enter CLOSED state, drop the segment, delete TCB, and
return.
if the ACK is ok (or there is no ACK) and it was not a RST, check
the SYN bit
If the SYN bit is on then, RCV.NXT and RCV.LBB are set to
SEG.SEQ+1, IRS is set to SEG.SEQ. If SND.UNA > ISS (our SYN has
been ACKed), change the connection state to ESTABLISHED,
otherwise enter SYN-RECEIVED. In any case, form an ACK segment:
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
and send it. Data or controls which were queued for
transmission may be included.
If there are other controls or text in the segment then continue
processing at the fifth step below where the URG bit is checked,
otherwise return.
Otherwise,
first check sequence number
SYN-RECEIVED STATE
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
TIME-WAIT STATE
CLOSE-WAIT STATE
CLOSING STATE
Segments are processed in sequence. Initial tests on arrival
are used to discard old duplicates, but further processing is
done in SEG.SEQ order. If a segment's contents straddle the
boundary between old and new, only the new parts should be
processed.
There are four cases for the acceptability test for an incoming
segment:
Segment Receive Test
Length Window
------- ------- -------------------------------------------
0 0 SEG.SEQ = RCV.NXT
0 >0 RCV.NXT =< SEG.SEQ < RCV.NXT+RCV.WND
>0 0 not acceptable
>0 >0 RCV.NXT < SEG.SEQ+SEG.LEN =< RCV.NXT+RCV.WND
Note that the test above guarantees that the last sequence
number used by the segment lies in the receive-window. If the
RCV.WND is zero, no segments will be acceptable, but special
allowance should be made to accept valid ACKs.
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
If an incoming segment is not acceptable, an acknowledgment
should be sent in reply:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
If the incoming segment is unacceptable, drop it and return.
second check the ACK field,
SYN-RECEIVED STATE
If the RST bit is off and SND.UNA < SEG.ACK =< SND.NXT then set
SND.UNA <- SEG.ACK, remove any acknowledged segments from the
retransmission queue, and enter ESTABLISHED state.
If the segment acknowledgment is not acceptable, form a reset
segment,
<SEQ=SEG.ACK><CTL=RST>
and send it, unless the incoming segment is an RST (or there is
no ACK), in which case, it should be discarded, then return.
ESTABLISHED STATE
If SND.UNA < SEG.ACK =< SND.NXT then, set SND.UNA <- SEG.ACK.
Any segments on the retransmission queue which are thereby
entirely acknowledged are removed. Users should receive
positive acknowledgments for buffers which have been SENT and
fully acknowledged (i.e., SEND buffer should be returned with
"ok" response). If the ACK is a duplicate, it can be ignored.
If the segment passes the sequence number and acknowledgment
number tests, the send window should be updated. If
SND.WL =< SEG.SEQ, set SND.WND <- SEG.WND and set
SND.WL <- SEG.SEQ.
If the remote buffer size is not one, then the
end-of-letter/buffer-size adjustment to sequence numbers may
have an effect on the next expected sequence number to be
acknowledged. It is possible that the remote TCP will
acknowledge with a SEG.ACK equal to a sequence number of an
octet that was skipped over at the end of a letter. This a mild
error on the remote TCPs part, but not cause for alarm.
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
In addition to the processing for the ESTABLISHED state, if the
retransmission queue is empty, the user's CLOSE can be
acknowledged ("ok") but do not delete the TCB.
TIME-WAIT STATE
The only thing that can arrive in this state is a retransmission
of the remote FIN. Acknowledge it, and restart the 2 MSL
timeout.
CLOSE-WAIT STATE
CLOSING STATE
Do the same processing as for the ESTABLISHED state.
third, check the RST bit,
SYN-RECEIVED STATE
If the RST bit is set then, if the segment has passed sequence
and acknowledgment tests, it is valid. If this connection was
initiated with a passive OPEN (i.e., came from the LISTEN
state), then return this connection to LISTEN state. The user
need not be informed. If this connection was initiated with an
active OPEN (i.e., came from SYN-SENT state) then the connection
was refused, signal the user "connection refused". In either
case, all segments on the retransmission queue should be
removed.
ESTABLISHED
FIN-WAIT-1
FIN-WAIT-2
CLOSE-WAIT
CLOSING STATE
If the RST bit is set then, any outstanding RECEIVEs and SEND
should receive "reset" responses. All segment queues should be
flushed. Users should also receive an unsolicited general
"connection reset" signal. Enter the CLOSED state, delete the
TCB, and return.
TIME-WAIT
Enter the CLOSED state, delete the TCB, and return.
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
fourth, check the SYN bit,
SYN-RECEIVED
ESTABLISHED STATE
If the SYN bit is set, check the segment sequence number against
the receive window. The segment sequence number must be in the
receive window; if not, ignore the segment. If the SYN is on
and SEG.SEQ = RCV.NXT-1, then everything is ok and no action is
needed; but if they are not equal, there is an error and a reset
must be sent.
If a reset must be sent it is formed as follows:
<SEQ=SEG.ACK><CTL=RST>
The connection must be aborted as if a RST had been received.
FIN-WAIT STATE-1
FIN-WAIT STATE-2
TIME-WAIT STATE
CLOSE-WAIT STATE
CLOSING STATE
This case should not occur, since a duplicate of the SYN which
started the current connection incarnation will have been
filtered in the SEG.SEQ processing. Other SYN's will have been
rejected by this test as well (see SYN processing for
ESTABLISHED state).
fifth, check the URG bit,
ESTABLISHED STATE
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
If the URG bit is set, RCV.UP <- max(RCV.UP,SEG.UP), and signal
the user that the remote side has urgent data if the urgent
pointer (RCV.UP) is in advance of the data consumed. If the
user has already been signaled (or is still in the "urgent
mode") for this continuous sequence of urgent data, do not
signal the user again.
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
TIME-WAIT STATE
CLOSE-WAIT STATE
CLOSING
This should not occur, since a FIN has been received from the
remote side. Ignore the URG.
sixth, process the segment text,
ESTABLISHED STATE
Once in the ESTABLISHED state, it is possible to deliver segment
text to user RECEIVE buffers. Text from segments can be moved
into buffers until either the buffer is full or the segment is
empty. If the segment empties and carries an EOL flag, then the
user is informed, when the buffer is returned, that an EOL has
been received.
If buffer size is not one octet, then do the following
end-of-letter/buffer-size adjustment processing:
if EOL = 0 then
RCV.NXT <- SEG.SEQ + SEG.LEN
if EOL = 1 then
While RCV.LBB < SEG.SEQ+SEG.LEN
Do RCV.LBB <- RCV.LBB + RCV.BS End
RCV.NXT <- RCV.LBB
When the TCP takes responsibility for delivering the data to the
user it must also acknowledge the receipt of the data. Send an
acknowledgment of the form:
<SEQ=SND.NXT><ACK=RCV.NXT><CTL=ACK>
This acknowledgment should be piggybacked on a segment being
transmitted if possible without incurring undue delay.
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Transmission Control Protocol
Functional Specification
SEGMENT ARRIVES
FIN-WAIT-1 STATE
FIN-WAIT-2 STATE
If there are outstanding RECEIVEs, they should be satisfied, if
possible, with the text of this segment; remaining text should
be queued for further processing. If a RECEIVE is satisfied,
the user should be notified, with "end-of-letter" (EOL) signal,
if appropriate.
TIME-WAIT STATE
CLOSE-WAIT STATE
This should not occur, since a FIN has been received from the
remote side. Ignore the segment text.
seventh, check the FIN bit,
Send an acknowledgment for the FIN. Signal the user "connection
closing", and return any pending RECEIVEs with same message. Note
that FIN implies EOL for any segment text not yet delivered to the
user. If the current state is ESTABLISHED, enter the CLOSE-WAIT
state. If the current state is FIN-WAIT-1, enter the CLOSING
state. If the current state is FIN-WAIT-2, enter the TIME-WAIT
state.
and return.
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Transmission Control Protocol
Functional Specification
USER TIMEOUT
USER TIMEOUT
For any state if the user timeout expires, flush all queues, signal
the user "error: connection aborted due to user timeout" in general
and for any outstanding calls, delete the TCB, and return.
RETRANSMISSION TIMEOUT
For any state if the retransmission timeout expires on a segment in
the retransmission queue, send the segment at the front of the
retransmission queue again, reinitialize the retransmission timer,
and return.
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Transmission Control Protocol
GLOSSARY
1822
BBN Report 1822, "The Specification of the Interconnection of
a Host and an IMP". The specification of interface between a
host and the ARPANET.
ACK
A control bit (acknowledge) occupying no sequence space, which
indicates that the acknowledgment field of this segment
specifies the next sequence number the sender of this segment
is expecting to receive, hence acknowledging receipt of all
previous sequence numbers.
ARPANET message
The unit of transmission between a host and an IMP in the
ARPANET. The maximum size is about 1012 octets (8096 bits).
ARPANET packet
A unit of transmission used internally in the ARPANET between
IMPs. The maximum size is about 126 octets (1008 bits).
buffer size
An option (buffer size) used to state the receive data buffer
size of the sender of this option. May only be sent in a
segment that also carries a SYN.
connection
A logical communication path identified by a pair of sockets.
datagram
A message sent in a packet switched computer communications
network.
Destination Address
The destination address, usually the network and host
identifiers.
EOL
A control bit (End of Letter) occupying no sequence space,
indicating that this segment ends a logical letter with the
last data octet in the segment. If this end of letter causes
a less than full buffer to be released to the user and the
connection buffer size is not one octet then the
end-of-letter/buffer-size adjustment to the receive sequence
number must be made.
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Transmission Control Protocol
Glossary
FIN
A control bit (finis) occupying one sequence number, which
indicates that the sender will send no more data or control
occupying sequence space.
fragment
A portion of a logical unit of data, in particular an internet
fragment is a portion of an internet datagram.
FTP
A file transfer protocol.
header
Control information at the beginning of a message, segment,
fragment, packet or block of data.
host
A computer. In particular a source or destination of messages
from the point of view of the communication network.
Identification
An Internet Protocol field. This identifying value assigned
by the sender aids in assembling the fragments of a datagram.
IMP
The Interface Message Processor, the packet switch of the
ARPANET.
internet address
A source or destination address specific to the host level.
internet datagram
The unit of data exchanged between an internet module and the
higher level protocol together with the internet header.
internet fragment
A portion of the data of an internet datagram with an internet
header.
IRS
The Initial Receive Sequence number. The first sequence
number used by the sender on a connection.
ISN
The Initial Sequence Number. The first sequence number used
on a connection, (either ISS or IRS). Selected on a clock
based procedure.
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Transmission Control Protocol
Glossary
ISS
The Initial Send Sequence number. The first sequence number
used by the sender on a connection.
leader
Control information at the beginning of a message or block of
data. In particular, in the ARPANET, the control information
on an ARPANET message at the host-IMP interface.
left sequence
This is the next sequence number to be acknowledged by the
data receiving TCP (or the lowest currently unacknowledged
sequence number) and is sometimes referred to as the left edge
of the send window.
letter
A logical unit of data, in particular the logical unit of data
transmitted between processes via TCP.
local packet
The unit of transmission within a local network.
module
An implementation, usually in software, of a protocol or other
procedure.
MSL
Maximum Segment Lifetime, the time a TCP segment can exist in
the internetwork system.
octet
An eight bit byte.
Options
An Option field may contain several options, and each option
may be several octets in length. The options are used
primarily in testing situations; for example, to carry
timestamps. Both the Internet Protocol and TCP provide for
options fields.
packet
A package of data with a header which may or may not be
logically complete. More often a physical packaging than a
logical packaging of data.
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Transmission Control Protocol
Glossary
port
The portion of a socket that specifies which logical input or
output channel of a process is associated with the data.
process
A program in execution. A source or destination of data from
the point of view of the TCP or other host-to-host protocol.
PSN
A Packet Switched Network. For example, the ARPANET.
RCV.BS
receive buffer size, the remote buffer size
RCV.LBB
receive last buffer beginning
RCV.NXT
receive next sequence number
RCV.UP
receive urgent pointer
RCV.WND
receive window
receive last buffer beginning
This is the sequence number of the first octet of the most
recent buffer. This value is use in calculating the next
sequence number when a segment contains an end of letter
indication.
receive next sequence number
This is the next sequence number the local TCP is expecting to
receive.
receive window
This represents the sequence numbers the local (receiving) TCP
is willing to receive. Thus, the local TCP considers that
segments overlapping the range RCV.NXT to
RCV.NXT + RCV.WND - 1 carry acceptable data or control.
Segments containing sequence numbers entirely outside of this
range are considered duplicates and discarded.
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Transmission Control Protocol
Glossary
RST
A control bit (reset), occupying no sequence space, indicating
that the receiver should delete the connection without further
interaction. The receiver can determine, based on the
sequence number and acknowledgment fields of the incoming
segment, whether it should honor the reset command or ignore
it. In no case does receipt of a segment containing RST give
rise to a RST in response.
RTP
Real Time Protocol: A host-to-host protocol for communication
of time critical information.
Rubber EOL
An end of letter (EOL) requiring a sequence number adjustment
to align the beginning of the next letter on a buffer
boundary.
SEG.ACK
segment acknowledgment
SEG.LEN
segment length
SEG.SEQ
segment sequence
SEG.UP
segment urgent pointer field
SEG.WND
segment window field
segment
A logical unit of data, in particular a TCP segment is the
unit of data transfered between a pair of TCP modules.
segment acknowledgment
The sequence number in the acknowledgment field of the
arriving segment.
segment length
The amount of sequence number space occupied by a segment,
including any controls which occupy sequence space.
segment sequence
The number in the sequence field of the arriving segment.
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Transmission Control Protocol
Glossary
send last buffer beginning
This is the sequence number of the first octet of the most
recent buffer. This value is use in calculating the next
sequence number when a segment contains an end of letter
indication.
send sequence
This is the next sequence number the local (sending) TCP will
use on the connection. It is initially selected from an
initial sequence number curve (ISN) and is incremented for
each octet of data or sequenced control transmitted.
send window
This represents the sequence numbers which the remote
(receiving) TCP is willing to receive. It is the value of the
window field specified in segments from the remote (data
receiving) TCP. The range of sequence numbers which may be
emitted by a TCP lies between SND.NXT and
SND.UNA + SND.WND - 1.
SND.BS
send buffer size, the local buffer size
SND.LBB
send last buffer beginning
SND.NXT
send sequence
SND.UNA
left sequence
SND.UP
send urgent pointer
SND.WL
send sequence number at last window update
SND.WND
send window
socket
An address which specifically includes a port identifier, that
is, the concatenation of an Internet Address with a TCP port.
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Transmission Control Protocol
Glossary
Source Address
The source address, usually the network and host identifiers.
SYN
A control bit in the incoming segment, occupying one sequence
number, used at the initiation of a connection, to indicate
where the sequence numbering will start.
TCP
Transmission Control Protocol: A host-to-host protocol for
reliable communication in internetwork environments.
TOS
Type of Service, an Internet Protocol field.
Type of Service
An Internet Protocol field which indicates the type of service
for this internet fragment.
URG
A control bit (urgent), occupying no sequence space, used to
indicate that the receiving user should be notified to do
urgent processing as long as there is data to be consumed with
sequence numbers less than the value indicated in the urgent
pointer.
urgent pointer
A control field meaningful only when the URG bit is on. This
field communicates the value of the urgent pointer which
indicates the data octet associated with the sending user's
urgent call.
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Transmission Control Protocol
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Transmission Control Protocol
REFERENCES
[1] Postel, J. (ed.), "Internet Protocol," Defense Advanced Research
Projects Agency, Information Processing Techniques Office, IEN 111,
August 1979.
[2] Feinler, E. and J. Postel, ARPANET Protocol Handbook, Network
Information Center, Stanford Research Institute, Menlo Park, CA,
January 1978.
[3] Dalal, Y. and C. Sunshine, "Connection Management in Transport
Protocols," Computer Networks, Vol. 2, No. 6, pp. 454-473,
December 1978.
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